VRDC Fall 2017 Schedule Viewer | VR Game Development: Dev Hacks and New Analytics from 'Raw Data'

VRDC Fall 2017 Session Scheduler

View, browse and sort the ever-growing list of VRDC Fall 2017 sessions by pass type, track, and format. Once the session dates and times are announced, you can build your schedule in advance and access it during the show via export or with the Mobile App. Sessions do fill up, so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

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  • VR Game Development: Dev Hacks and New Analytics from 'Raw Data'

    Location:  TBD
    Format: Lecture
    Track: Games & Entertainment
    Pass Type: VRDC Pass - Get your pass now!
    Vault Recording: TBD
    Audience Level: All

    When building a VR experience, there are numerous design issues a developer will face from VR locomotion and interactions, to environmental design and gameplay. In this talk, Survios duo and makers of the record-breaking VR title, 'Raw Data', James Iliff, Co-Founder/Creative Chief Officer and Mike McTyre, Design Director, will share about their practical lessons learned from building 'Raw Data'. They'll discuss how they were able to find dev hacks to save resources, what didn't work and had to be cut, as well as share new insights from data and analytics about users.


    Iliff and McTyre learned from countless iterations on 'Raw Data'. They'll share dev hacks in environmental design, VR locomotion, interactions with objects and spatial storytelling, while still keeping an exceptional experience. Also, learn from the new data insights uncovered from 'Raw Data' about game play.

    Intended Audience

    VR developers who want to learn from the mistakes of an experienced VR company that has explored it from a variety of perspectives.