VRDC Fall 2017 Schedule Viewer | UX in 'Google Earth VR'

VRDC Fall 2017 Session Scheduler

View, browse and sort the ever-growing list of VRDC Fall 2017 sessions by pass type, track, and format. Once the session dates and times are announced, you can build your schedule in advance and access it during the show via export or with the Mobile App. Sessions do fill up, so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

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  • UX in 'Google Earth VR'

    Location:  TBD
    Format: Lecture
    Track: Innovation
    Pass Type: VRDC Pass - Get your pass now!
    Vault Recording: TBD
    Audience Level: All

    'Google Earth VR' on Vive and Oculus enables people to freely navigate the entire planet by flying, dragging, rotating, teleporting and searching. To maintain usability, immersion and comfort, each navigation mode went through rounds of iteration and user testing. This talk pulls the lid off the UX insights and implementation details that helped make or break each mode of navigation.

    Takeaway

    Learn what it takes to make navigating the entire planet natural and comfortable. Find out what worked and what didn't with deep dives into the visuals, audio, math, and physiology behind the UX. In addition, learn how everything was brought together into an experience designed for everyone, not just gamers.

    Intended Audience

    UX designers, technical artists, and front-end engineers.