VRDC Fall 2017 Schedule Viewer | Data and Insights in the VR Market 2017

VRDC Fall 2017 Session Scheduler

View, browse and sort the ever-growing list of VRDC Fall 2017 sessions by pass type, track, and format. Once the session dates and times are announced, you can build your schedule in advance and access it during the show via export or with the Mobile App. Sessions do fill up, so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

All SessionsSpeakersMy Schedule
View Sessions As:
  
  • Data and Insights in the VR Market 2017

    Location:  TBD
    Format: Lecture
    Track: Games & Entertainment
    Pass Type: VRDC Pass - Get your pass now!
    Vault Recording: TBD
    Audience Level: Intermediate

    In this talk, EEDAR's Patrick Walker, presents data and insights from the first two years of consumer VR. What's worked and what hasn't worked? What are the attitudes, opinions, and behaviors of both early adopters and gamers who are still on the fence? What do these answers tell them about the path to mainstream VR? These questions will be explored through consumer and sales data from a variety of sources, including their monthly global consumer tracker, PlayerPulse, and the EEDAR game database.

    Takeaway

    Talk attendees will leave the talk with valuable consumer data and insights that will help them make better business decisions when designing, marketing, and distributing their next project. The data and insights presented will be valuable whether the attendee is an indie developer or an executive at a large publisher.

    Intended Audience

    This presentation is intended for anyone interested in data on the VR platforms, initial VR titles, and VR players.