VRDC Fall 2017 Schedule Scheduler | Creating Social Experiences in VR

VRDC Fall 2017 Session Scheduler

View, browse and sort the ever-growing list of VRDC Fall 2017 sessions by pass type, track, and format. With VRDC Fall 2017 Session Scheduler, you can build your schedule in advance and access it during the show via export or with the Mobile App. Sessions do fill up, so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

In order to best utilize Session Scheduler, please use the login credentials you've set up on this page as your login credentials on our Mobile App. You can download the app on iTunes or Google Play.

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  • Creating Social Experiences in VR

    • Mike Booth  |  Product Manager, Social VR at Facebook, Facebook
    Location:  Continental 4, Ballroom Level, Tower 3
    Format: Lecture
    Track: Innovation
    Pass Type: VRDC Pass - Get your pass now!
    Vault Recording: Video
    Audience Level: All

    While video and text can help people communicate with friends and family, VR provides an even more immersive way to connect. With the power of presence, VR allows its users to feel like they're really there together with people they care about. From there they can hang out, have fun and share meaningful experiences together in virtual spaces. The developers of today will help shape the virtual social experiences of tomorrow. The opportunities are limitless. This session will explore the key components of building an immersive social experience with people at the center, and how virtual reality will enable people to engage in entirely new ways with their friends and family.


    The attendees will learn how developers can make VR experiences more personal and more relatable, ways to create social VR that is truly interactive, how to facilitate social interaction in apps, and why relationship building is key to a better, stronger and more memorable VR experience

    Intended Audience

    Any game or mobile app developer who will take in being a cutting edge of the next development wave with VR/AR.