VRDC Fall 2017 Schedule Viewer | Avoiding Demo Nightmares: Did You Just Reach Down My Blouse?

VRDC Fall 2017 Session Scheduler

View, browse and sort the ever-growing list of VRDC Fall 2017 sessions by pass type, track, and format. Once the session dates and times are announced, you can build your schedule in advance and access it during the show via export or with the Mobile App. Sessions do fill up, so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

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  • Avoiding Demo Nightmares: Did You Just Reach Down My Blouse?

    Location:  TBD
    Format: Lecture
    Track: Brand Experience
    Pass Type: VRDC Pass - Get your pass now!
    Vault Recording: TBD
    Audience Level: All

    This talk stems from the many awkward and bumbling VR demos the speaker, Serafina Pechan, has experienced (and in some cases given). VR is unique in the development industry because it takes a population of mostly desk workers and asks them to physically interact with others at a near intimate level. When demoing VR, you are often standing very close, touching people's heads, eyes, ears, and hands. With VR there are tactile and body awareness skills needed to provide a graceful and seamless demo experience. This talk demonstrates the best (and worst) practices and strategies to implement (or avoid) during your own VR/AR demos.

    Takeaway

    Attendees will learn how to apply best practices when giving an in-person VR/AR demo. More importantly, attendees will learn what not to do and strategies to identify how they might be hindering their own demos without even realizing it.

    Intended Audience

    Any company or individual that gives in-person VR/AR demos will benefit from this session. No prerequisite knowledge is necessary for the understanding of this session.